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'Monsters, Inc.: The perfect fable for the dot-com bust
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By Scott McCollum
SPECIAL TO WORLD TRIBUNE.COM
One of the most impressive pieces of technology I have seen in 2001 was
unveiled last Friday. Pixar's newest award-winning computer graphics (CG)
animation software was on display during the 90 minutes of the new
children's movie "Monsters,
Inc." The CG animation in "Monster's, Inc" is nothing short of
fantastic and a credit to the hard work of the hundreds of talented people
at Pixar. Unfortunately, "Monsters, Inc" as a movie is less of a children's
fable and more an example of why the high-tech industry has experienced the
hard times of late.
First of all, let's step out of the fantasy world of Hollywood put this
situation into real world perspective: Pixar was
created in 1986 when Apple CEO Steve Jobs purchased "Star Wars" filmmaker
George Lucas' CG animation division of Lucasfilm Limited for $10 million
(US). Over the next ten years, Pixar cranked out top-notch CG animation for
commercials and strikes a deal to create three CG animated movies for Walt
Disney. The first of which, "Toy Story" was a huge moneymaker and the
impetus for Disney to retool the original three-picture deal with Pixar to
include an additional five movies (not including sequels) and all related
merchandise. Pixar, like Steve Jobs' other company Apple Computers, is
self-styled as a company filled with creative and innovative people that
care about art rather than a bunch of stuffy corporate zombies that only
care about money.
In "Monsters, Inc.," Pixar's animators bring us the story of the monster
world on the other side of human children's closets. In the monster world,
the engineers at Monsters Incorporated power Monstropolis from energy
gathered from the screams of frightened human children. However, Monsters
Incorporated has found that the jaded kids of the 21st Century are a lot
tougher to scare, prompting an energy crisis and upper management to come up
with a new strategy. The evil cutthroat monster employee and ruthless
monster boss will kidnap human children and forcibly extract their screams
through a devilish gun-like machine placed over kid's mouths.
Fortunately, a pair of good monster employees foils the evil boss' plot just
in time to save an adorable human girl who was accidentally pulled into the
monster world. In the process, the good monster employees discover that
children's laughter creates ten times the power frightened screams produce
and reinvent Monsters Incorporated into a company where every day at work is
a party. Not only do the monsters have to do a tenth of the work they
originally had to in the "old economy," but have made their world and the
human world a better place through this innovation.
No, I'm not making this up...
Let me quickly silence the: "Oh, Scott! This is a children's movie not a
morality play! Lighten up and don't read so much into this" crowd. You
cannot deny the fact that fairy tales, although pure fantasy, have been told
to children because of their powerful moral messages. The Three Stooges
made short films with satirical condemnation of Hitler's rise to power in
the mid 1930s. Can you name a children's production that doesn't have some
kind of message to it? Even the so-called "mindlessly violent" cartoons
like "G.I. Joe" ended every episode with some kind of message that could
have been taken verbatim out of the Boy Scout manual. The makers of
"Monsters, Inc" have an anti-corporate message and know how to get their
message across. You're either stubbornly na•ve or full-blown stupid if you
think otherwise. Honestly, wouldn't YOU make a movie or book that reflected
your beliefs if given the chance?
It is easy for Pixar to criticize the evil corporate types hell-bent on
money over innovation because they have money right now. How long can that
last? Pixar's Chairman is Steve Jobs, whose other technology company Apple
Computers suffered profitability problems this year. Although Jobs had
helped turn Apple around from their dismal performance in 1999 (losing $708
million in one quarter under then-CEO Glibert Amelio) Apple still laid
off hundreds of employees during this summer and their revenues are down.
Steve Jobs is the poster boy for high tech counterculture hypocrisy. He has
publicly expressed his admiration for revolutionary visionaries like Bob
Dylan and John Lennon who like Jobs, were millionaires that constantly
complained about evil corporations. Jobs says that even though he was worth
over $100 million at 25, he "never really cared about the money" to author
David Kaplan. Jobs is very proud of the fact that he only takes a salary of
$1 as CEO of Apple but cried that Fortune Magazine was attacking him merely by pointing out his
"gift" from Apple was a $45 million Gulfstream V private jet and $872
million dollars worth of free stock options.
Apple is apparently a great place to work even after you get fired. The
former Apple employees here in Austin, Texas I have spoken to have nothing
but great things to say about the company and its CEO. One former employee,
Suzie Xie, told me that every day at Apple was a party. "The cafeteria had
a gourmet menu," Ms. Xie said. "We had made-to-order omelets, fillet mignon
and other stuff for really cheap. You got to decorate your cubes however
you wanted to... and we had a big party on Mardi Gras with free beads,
masks, drinks and all kinds of Cajun food. It was wild! I still love Apple
and miss working there."
When I asked Ms. Xie the reasons why Apple had to cut her and others' jobs,
it never occurred to her that Apple's extravagant spending on employees
(including their CEO's nearly $1 billion compensation package) might have
contributed to the layoffs. It also won't occur to moviegoers that
"Monsters, Inc" beautifully illustrates how high tech professionals think:
The old corporate way of business is wrong, but the new innovations can turn
everyday at work into a party and where happy thoughts power the world.
Of course, "Monsters, Inc." has been in production for a couple of years and
the high-tech world has changed quite a bit since then. Will Pixar have the
guts to make the sequel, where the excessive spending, outrageous executive
salaries and an unrealistic business model turn thousands of the friendly
innovative monsters into bitter jobless monsters? More importantly, will
the parents who applaud Scout's color blindness with Tom Robinson in "To
Kill A Mockingbird," be smart enough to discuss with their kids "Monsters,
Inc" blatant anti-corporate propaganda with the facts about the high-tech
business bust?
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